This game came, it saw, it conquered, and then for some reason it seemed like it got stoned to death. When No More Heroes first came out, it was heralded as one of the Wii’s shining glories. As time went on, people began turn their backs on this game. After seeing all this, I decided that I had some words to say.

No More Heroes

It’s a fairly simple game. It’s almost…a casual game for the hardcore-minded. This game has quite a lot to offer me, but I only play it in a casual sense. For instance, I’m not going to sit down with it for hours on end. However, when I do play it, I can really get into what I’m playing.

Basically, you’re this guy who buys a laser sword from the internet, and then you kill this guy. One thing leads to another and you’re killing people in some organization so you can be the #1 ranked assassin. Now, it costs money for each ranking match, so while you go earn money you do stuff in the city, or hub town. So there’s like…weird odd jobs between all of the action. And I suppose some people don’t understand that.

What I get from this game is different from what most people get. When I play No More Heroes, I’m playing a game that I can have fun with. It has style, and it has a head on its shoulders. It’s true to itself, and I can play it without making it feel like a chore. I can play it without feeling like I have to play it daily or it loses its value.

I have yet to beat No More Heroes, and I don’t really play it that often. I pop it in once in a while when I’m in the mood, and damn do I enjoy it when I do, and it even leaves me feeling satisfied for long enough to where I don’t have to play it right away again. It satisfies me to a point where I can just play it once, and I don’t require its services until much later. Is that a good thing, or bad? The game has playability, but it it also something you will want to savor.